
Raw tagging in has some special properties. It's still unconfirmed whether or not it's completely safe or not but this is the information provided by the Arcadia magazine. You can minimize the recovery window by doing an Ukemi Tag which can be done by hitting 5 RIGHT when you hit the floor to make a quick tag which is safer than the usual raw Tag. This isn’t the case anymore and you have to be much more careful with your tags: In the original Tekken Tag, you could tag cancel by pressing u,u/b to instantly enter in a blocking stance to protect yourself from an oncoming attack. However, it’s extremely unsafe and you can easily get punished for it. Since you only have control over one character at a moment in time you switch between them by pressing the 5 button. Now to talk about the 2 v 2 (or 2 v 1) mechanics of this game.

Not only does it introduce a brand new mechanic which looks flashy as hell, but promotes an onslaught of creativity that will ensure the legs of this game for the future and beyond. This is the first sequel to the orignal Tekken Tag Tournament and Namco took major strides in making this game much more grandeur than its predecessor. Make one mistake against a competent fighter and you’re like to pay a heavy price, something I’ve been experiencing a lot in the past week.Finally, the last topic to cover the basis of Tekken Tag Tournament 2 is the tag system itself. Many combos mix and match these moves, resulting in long strings of indefensible attacks. Each technique can be paired with the tag mechanic, calling upon a second character to really bring the pain. Bounds can be used to follow up launchers, catapulting an enemy back into the air for further the assault. Launchers do exactly what the name suggests, but if timed wrong they’ll leave you open to attacks. That’s called juggling, and it’s really the core of Tekken’s system. Mastery is demonstrated through effective use of techniques like “launchers”, “bounds”, and “tag assaults”, which all tee up an opponent for an undefended beating. Success hinges less on properly executing complex individual moves than it does on picking the right one to do at the right time. A low block, for example, will duck a high attack and stop a low one dead, but is susceptible to a mid attack.

Devotees should be thoroughly pleased with what’s in the offering here.įor the uninitiated, Tekken utilizes a combat system that’s a bit like a suped-up roshambo.

Tagging in a second character is still as fun as it was in 2000, and there are a few new wrinkles to compliment the strong core mechanics.

In fact, TTT2 features nearly every fighter in the series’ storied history. Like the original tag team game, it offers a fully-stocked roster. It was a great game to share with friends on the couch.Ī proper sequel has been a long time coming, but thankfully Tekken Tag Tournament 2 mostly lives up to its strong lineage. The game’s “tag team” mechanic was a boon, adding dynamism and a deeper layer of strategy to an already established package. With Tekken Tag Tournament, that preference really took root. The fighting system I had found in earlier Tekken games had always just made sense to me its single button inputs coming far more naturally than the directional analog combos sort of thing one finds in other fighters. I fell into my choice back at the turn of the century, when Tekken Tag Tournament was released for Playstation 2.
